A small team
Few people, so few middlemen. Your decisions don't climb four layers of approval — you talk straight to the person concerned.
Abyssal Interactive is a French video game studio. We hire rarely, but when a role opens it is a real one: a small team, genuine ownership, and games that actually ship.
No open position right now
No foosball table, no grand promises. Here is what we can honestly offer today.
Few people, so few middlemen. Your decisions don't climb four layers of approval — you talk straight to the person concerned.
You get a scope, not a ticket queue. You decide how to hold it, you defend your calls, and you own the outcome.
Our projects reach players. What you build ends up in their hands, not in a folder archived at the end of the quarter.
The studio is Breton and remote work is part of how we operate. Each posting states its own workplace.
No open position
We are not hiring at the moment. That doesn't mean we're not reading: send us a spontaneous application, we read everything that comes in.